Flash

This is the page for the Intro to Flash at 3rdWard
Dates: Mondays February 8, 15, 22, March 1, 8 & 15 - from 7 to 10pm
Shortcuts: Class Description
1st Session 2nd Session 3rd Session 4th Session 5th Session 6th Session


Class Description:

This class will introduce students to the basics of Adobe Flash, the most ubiquitous plugin on the Web, capable of delivering interactive graphics, text, animation, audio, and video over the web in completely customizable environment. Freed from the conventions of HTML/CSS, you’ll gain the fundamental tools to push your ideas to the web. Yes, your site CAN look like the third level of Galaga, a dissected frog, or a Snoopy Sno-Cone Machine, no problem!

Since this will be an introductory course, Flash’s internal scripting language, ActionScript, will be covered minimally. Almost all animation/transformations/filters demonstrated will be timeline based, although the ActionScript alternatives will be mentioned. The main goal of this course is to open up the program to the beginner willing to go through an in-depth overview.

Students will build and upload an interactive “portfolio” site that will display their experiments in the following sections: textual layout, imported graphics (vector and bitmap), character animation, audio, and video.


1st Session

What is Flash? - The Authoring Environment

Stage

  • Testing/publishing your movie, Format options
  • Stage resizing concepts
  • Background color
  • Rulers, Guides, Layers.
  • Layer Types (folders, guides, motion guides)
  • Layer Viewing Options

Timeline

  • Timeline View Options (Onion Skining, animation previews)
  • Controlling the Timeline
  • Keyframes, Labels, Shortcuts, Comments

Panels, Windows, Layout Preferences

  • Stacking/grouping Panels
  • The Property Inspector
  • Customizing Layout

Shapes, Drawing Objects, Groups

  • Tool Panel
  • Drawing in Flash (Shape Tools, Pen/Brush/Eraser, snap-to prefs)
  • Grouping, breaking apart

Shapes, Drawing Objects, Groups

  • Tool Panel
  • Drawing in Flash (Shape Tools, Pen/Brush/Eraser, snap-to prefs)
  • Grouping, breaking apart

Importing Artwork

  • Accepted file formats (AI, PS, PNG, image formats)
  • Import sample files
  • Optimizing Vector art
  • Behavior in the Library
  • Trace bitmap

Masking

  • Accepted mask shape

Working With Text

  • Format options
  • Breaking into shapes for Masking and Animation
  • Static versus Dynamic
  • Anti-aliasing (Animation vs Readability

Class Project:

Project 1: Creating a Page Layout


Homework:

follow this tutorial from the Adobe Website.

bring it to our next class


2nd Session

Symbols/Animation

Symbols/Instances, the Library

  • Symbol/Library concepts
  • Editing/Swapping/Renaming Symbols
  • Modifying Instance Properties
  • Filters
  • Nested Symbols
  • Compound animation
  • Simple AS loop techniques

Tweening

  • Motion versus Shape Tweenin
  • Tweening options (rotate, scale, etc.)
  • Framerate Concepts
  • Processor speed affects actual playback.
  • Preparing Imported Artwork

Animation Concepts

  • Perspective, spatial illusion
  • Animated Background Loop
  • Animated masks
  • Cutting up an animal shape/image, importing and animating

Class Project:

Project 2: Creating an Animated Card

(insert sample .swf + .fla)

Homework:

  • Check out the  the Flash Animation Learning Guide in the Adobe Website.
  • download the Sample Files.
  • bring an animation to class that uses at least three animation techniques found ont he learning guide and sample files.

3rd Session

Interactivity

Navigation Concepts

  • Best practices in HTML layouts carry over to Flash (”Where are the buttons?”)

Basic ActionScript

  • Frame Labels
  • goToAndStop/Play
  • getURL
  • The Scope Chain, (_parent, _root, _global)
  • Controlling Movie Clips with other Movie Clips.

Buttons

  • Basic Native Symbol Button
  • Animated Background Loop
  • Animated masks
  • Movie Clip animations triggered from Invisible buttons.

Class Project:

Project 3: Creating an Animated Button, Adding Actions to Navigate the Timeline

(insert sample .swf + .fla)

if you were absent: follow this tutorial

HOMEWORK

No Homework

Happy Thanksgiving!!!

*** PLEASE DISREGARD ANYTHING BELOW THIS ***

Bring a detailed site map. see the example below. it doesn’t have to look that pretty, and you can ignore the specs part, but use it as a guide. you can enlarge it by clicking on it.

Bring a mock-up of your site. either using photoshop or pencil and paper.

examples:



4th Session

We’ll dedicate this class to making an XML flash gallery.
please follow the link below to access the tutorial:
http://www.kirupa.com/developer/mx2004/xml_flash_photogallery.htm

(insert sample .swf + .fla)


5th Session

We’ll dedicate this class to making an XML Mp3 Player
click here to download the source files.


6th Session

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